mercredi 22 octobre 2008

new games played ...

Dark Sector :
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I played this game for a while, but I really didnt find anything special about it ... I guess I wanted another kind of adventure... the setting of the game changed so many times during its production and now its kinda ... not what I expected.

So I didnt like the story. Maybe its the way its told, maybe the subject I didnt care about and cinematics werent that interesting. I felt bored during those moments.

Using your hand weapon is not really useful since its hard to aim precisely and the range it has makes it hard to hit somebody plus it doesnt do a lot of damage. Also, to throw it harder you have a 1-second delay that you have to guess and release the button otherwise it throws normally which gets frustrating at times. You need to use it and combine it with elements such as fire, electricity and ice to move forward in some areas...

I would only shoot if that was possible using weapons taken from enemies, but wait ... you cant after 5 seconds and you have to drop it ...zzzzz

I quit during a boss battle since I was frustrated at some inconsistence with the freezing aspect.

Dead Space:
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I just started this game and it is awesome!! The atmosphere makes this horror game just one of the best thing since Bioshock or Event Horizon (movie) from which it takes a lot of elements.

Sound design and music scares me and hints at the direction from which monsters are coming ... they are everywhere!!!

While playing in the dark you will feel immersed incredibly and you will jump all over the place... monsters are scary, fast and jumping all over the place to get you or other humans that are still alive. The diversity of monsters and the way to kill them is new and worth looking at and experiencing.

Sometimes it might be hard to know where to go next since you are scared, there are a lot of doors and paths and the map kinda sucks ... but the path is shown to you when you press a button so Im using it a lot, but also exploring a lot to get items that are thrown around.

Love the way they are telling the story using audio logs (bioshock) and videos, even though I dont like the green interface that pops for the video cuz I feel its hard to look at sometimes with the camera and hides whats in front of you.

great experience.

Yakuza 2 (ps2)
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I just started this one. They are using Shenmue's engine and worked on it since then ... and it shows because they have a lot of npcs on screen in the cities which are illuminated, interactive, contain a lot of interior stores and npcs reacting to the weather and doing stuff without to many repetitions in the npc models.

the story starts really slow in cinematics, but then action starts.

good fighting system which has to be mastered which gives special attacks when done right ;)

will need to continue playing it.

Ratchet : Quest for ...
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As always this new Ratchet is great... i like the humor, the weapons, the flow of the game.

obviously its more of what the ps3 version was so if you didnt like it then ... you wont like this one either.

Uncharted : Drakes Fortune
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Replayed a little bit of this game which I loved the first time I played through.
Wanted to remember how much I liked it the first time and its one of the best title on the ps3.
The animation system makes the characters believable. It contains a lot of animations that react to the environment pretty well. (i.e. inside the nazi sub)
Level flow is well done and its hard to get lost which always happens in such games. Moreover, the frustration of falling and dying all the time (i.e. PoP, Tomb Raider) is almost not present here since the levels are made to avoid those areas and the animations take it into account when you jump and react to whats around.

game to buy!

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