dimanche 25 octobre 2009

Uncharted 2, The Saboteur, Splinter

I was so excited that Uncharted 2 was coming out that I bought it the day it came out, finished it in like 2 days (which i never do anymore for a lack of time) and thought it was simply an incredibly fun and beautiful game!!!

Sometimes you are so excited by a product coming out, but in the end they let you down and made a crappy game after all with the marketing making sure everybody bought it anyways ... wont mention any big franchise here ;)

This was definitly not the case with Uncharted... which was absolutely amazing graphicly: walking in the snow which glues itself to Drake's feet and legs, the extraordinary backdrops where you get views of the whole area which is jawdropping.

The story is good and don't want to skip any part of it even though we know some plots will arrive well in advanced since like all treasure hunting games/movies there is always somebody trying to screw you to get the gold ... but nonetheless it is great and one of the best presentation of any games out there including the camera shots and how it's "filmed".

The characters are interesting (except the bad guy) they are unlike most games like the first one was, but it seems that the company has trouble making believable female characters compared to the male counterpart. For example, Drake has some scars that tells a story about him, there is some kind of personality in his body/face, whereas the female seems to be bland, and all shiny with not a lot of definition there is something missing I think.

The acrobatic gameplay is really fun, there is some movement and events happening during the different moments in the game, it's not only go up this area, there is a feel of urgency, the elements move around as we can see in the first 10 min of the game and the building collapsing part. its fun and unexpected.

the shooting sections of gameplay are better done than in the first game where some parts were frustrating. here we dont get that sensation, i like how they tried to give us a lot of different scenarios and different elevation which changes how we handle things. shooting mechanics work, had some troubles to get from cover to cover sometimes something that has to do with the controls.

puzzles were a little to easy but thats better than a hard one I have to get on the net to find the solution to ;)

great experience that i would replay again if time permits. really good reference for any games on cinematic aspects and how to present a story.

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The Saboteur is coming out on December 8!!!!!! Finally it comes out I'm so glad they made it ... those people were really great to work with and I'm really happy for them. Last time, I played the game design had finally been tweaked to make it a lot better than when I was working there.

the game is getting a lot of coverage from the different medias and events and im waiting for players response when the game comes out.

So glad!

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Splinter is coming along nicely. A lot of coverage has been done at the last couple of events where we showed a second map. the different medias seem to really enjoy it.

It is a beautiful game which plays really well. With the extra time we got we are making sure the experience will be fun and new to everyone.

hope people enjoy it when it comes out in a couple of months :)